Surface.draw
- void draw(int x, int y, Color color)
- void draw(iVector point, Color color)
- void draw(iVector first, iVector second, Color color)
- void draw(iSegment line, Color color)
- void draw(iPolygon!sides toDraw, Color color)
- void draw(iRectangle rect, Color color)
- void draw(BezierCurve!(int, 2) curve, Color color)
class Surface
void
draw
(
BezierCurve!(int, 2) curve ,)
- void draw(iRectangle bounds, double startAngle, double endAngle)
- void draw(iRectangle bounds, double startAngle, double endAngle, Color color)
d2dsdl2SurfaceSurface
constructorsdestructorsfunctionsproperties
Draws the given bezier curve with numPoints number of points on the curve More points is smoother but slower