d2d ~master (2018-04-09T05:09:26Z)
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d2d
math
AxisAlignedBoundingBox
AxisAlignedBoundingBox
Returns whether the box contains the given point
class
AxisAlignedBoundingBox
(T, uint dimensions)
bool
contains
(
Vector
!(
T
,
dimensions
)
point
)
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AxisAlignedBoundingBox
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initialPoint
Returns whether the box contains the given point