d2d ~master (2018-04-09T05:09:26Z)
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d2d
math
AxisAlignedBoundingBox
Returns whether two rectangles intersect
bool
intersects
(
T
)
(
T
first
,
T
second
)
if
(
is
(
T
:
AxisAlignedBoundingBox
!
V
,
V
...
)
)
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intersects
Returns whether two rectangles intersect