Keyboard

The keyboard input source which accumulates keyboard information

Constructors

this
this()

Initializes all keys of a keyboard

Members

Functions

handleEvent
void handleEvent(SDL_Event event)

Accumulates all of the keyboard events and updates stored pressables accordingly

Properties

allPressables
Pressable!SDL_Keycode[SDL_Keycode] allPressables [@property getter]

Returns all of the keys on the keyboard

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