Cursor.this

Creates a cursor from a surface and the hotspot The hotspot is where on the surface is the actual mouse location

  1. this(Surface appearance, int hotspotX, int hotspotY)
    class Cursor
    this
    (
    Surface appearance
    ,,
    )
  2. this(SDL_SystemCursor id)
  3. this(SDL_Cursor* alreadyExisting)

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