d2d ~master (2018-04-09T05:09:26Z)
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Texture.this
d2d
sdl2
Texture
Texture
Constructs a new texture from a surface
this
(
Renderer
renderer
,
uint
format
,
SDL_TextureAccess
access
,
int
width
,
int
height
)
this
(
Surface
surface
,
Renderer
renderer
)
class
Texture
this
(
Surface
surface
,
Renderer
renderer
)
this
(
SDL_Texture
*
alreadyExisting
)
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Constructs a new texture from a surface