Constructor for a window; needs at least a width and a height
Creates the window from an already existing SDL_Window
Ensures that SDL can properly dispose of the window
Hides the window
Maximizes the window
Minimizes window in terms of size
Moves the window to be on top of everything else and to have the focus
Restores a window to its original state before a maximize or minimize
Marks the current window as a modal for the given parent window
Sets whether the window should be bordered or not Is not a property method because it is a setter without a getter
Sets whether the window should be resizable or not Is not a property method because it is a setter without a getter
Shows the window
Sets the window's brightness or gama multiplier
Gets the window's brightness or gama multiplier
Sets the display mode of this window
Gets the display mode of this window
Sets whether the window grabs input or not
Gets whether the window grabs input or not
Returns the raw SDL data of this object
Sets the window's icon
Gets the information about the window Returns an array of all the flags that describe this window
Sets the window's maximum size
Gets the window's maximum size
Sets the window's minimum size
Gets the window's minimum size
Sets the window's opacity
Gets the window's opacity
Sets the window's screen position
Gets the window's screen position
Gets the window's renderer This function shouldn't be used because this function returns a renderer object Once the returned object gets garbage collected, it deletes all instances of this window's renderer
Sets the window's size
Gets the window's size
Sets the window's title
Gets the window's title
A window is, as it name suggests, a window This window class is extremely minimalistic and is a port of the SDL_Window