Renderer.logicalSize

Sets the renderer's logical size Logical size works in that you only need to give coordinates for one specific resolution, and SDL will handle scaling that to the best resolution matching the logical size's aspect ratio

  1. iVector logicalSize [@property setter]
    class Renderer
    @property
    void
    logicalSize
    (
    iVector dimensions
    )
  2. iVector logicalSize [@property getter]

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