Renderer.draw
- void draw(iVector first, iVector second)
- void draw(iVector first, iVector second, Color color)
- void draw(iSegment line)
- void draw(iSegment line, Color color)
- void draw(int x, int y)
- void draw(iVector toDraw)
- void draw(iVector toDraw, Color color)
- void draw(iRectangle toDraw)
- void draw(iRectangle toDraw, Color color)
- void draw(BezierCurve!(int, 2) curve)
- void draw(BezierCurve!(int, 2) curve, Color color)
- void draw(iPolygon!sides toDraw)
- void draw(iPolygon!sides toDraw, Color color)
- void draw(iRectangle bounds, double startAngle, double endAngle)
- void draw(iRectangle bounds, double startAngle, double endAngle, Color color)
d2dsdl2RendererRenderer
constructorsdestructorsfunctionsproperties
Draws a line between the given points