Renderer.draw
- void draw(iVector first, iVector second)
 - void draw(iVector first, iVector second, Color color)
 - void draw(iSegment line)
 - void draw(iSegment line, Color color)
 - void draw(int x, int y)
 - void draw(iVector toDraw)
 - void draw(iVector toDraw, Color color)
 - void draw(iRectangle toDraw)
 - void draw(iRectangle toDraw, Color color)
 - void draw(BezierCurve!(int, 2) curve)
 - void draw(BezierCurve!(int, 2) curve, Color color)
 - void draw(iPolygon!sides toDraw)
 - void draw(iPolygon!sides toDraw, Color color)
 - void draw(iRectangle bounds, double startAngle, double endAngle)
 - void draw(iRectangle bounds, double startAngle, double endAngle, Color color)
 
 
		d2dsdl2RendererRenderer
		constructorsdestructorsfunctionsproperties 
	 
	
Draws a line of a given color between the given points